I’ve been conducting an interesting little experiment this last week. I needed a distraction, and boy, did I find one! xD I decided to power level a wizard from level 1 to however far is possible without doing my main quests!
I went into this experiment with a rather negative opinion of power leveling. I didn’t really approve of it. In my opinion, it’s not how wizard101 is supposed to be played. You’re supposed to do your quests and advance that way! However, many people do power level a few levels when they’re tired of questing. For this experiment, I decided to put aside my prejudice and see first hand how easy or difficult power leveling is.
Power Leveling versus Power Questing
Firstly, let’s look at what I mean by power leveling. For me, power leveling and power questing are two separate things. They should not be confused. Both of them rely on a higher level wizard helping you through the game.
Power questing is when you do your main quests, but have a high level wizard do all the attacking for you. That way, battles rarely last longer than one or two rounds.This is very effective, and this is actually the way I usually quest.
Power leveling, on the other hand, means having a high level wizard help you through higher level dungeons without questing. That’s what I embarked on in this project.
For this experiment, I decided no Lost Souls should be killed. The poor things get beaten up so badly all the time, this has to stop! Thus, I didn’t quest through Wizard City or any of the other worlds. After all, everything starts with that single battle with the Lost Souls in Unicorn Way.
I did not bother with side quests in Wizard City. Theoretically, those could have given me xp, but I just couldn’t be bothered. Instead, I focused on dungeons and gauntlets as my main source of xp.
Each dungeon was done exactly two times. This is due to the restriction of xp KI has set to repeating dungeons. Namely, the first time you do a dungeon, you will get full xp and the second time around, you only get half of the xp. Every consecutive run after that will gain you zero xp. As such, it makes sense to do dungeons twice, but not thrice.
There’s another restriction that’s important to note. You won’t be able to get more xp than ONE single level. This means that if I’m level 1 and do a dungeon that gives 44,000 xp, I will NOT GET 44,000 xp. Due to this, the order in which you do these dungeons matters. It would make no sense to start with Mirage dungeons and then work your way down, because you’d be wasting massive amounts of xp. As such, it makes sense to start from the lowest level dungeon you can find and working your way up from there.
I’m listing the dungeons in the order that seems more or less the most optimal. Note that I didn’t do them in exactly this order! I didn’t research this project properly in advance, so there were moments where I realized I forgot to do a certain dungeon and then went back to it. This is unfortunate, because it meant losing some precious xp.
– Clockwork Tower (gauntlet)*
– Spiral Cup (gauntlet)*
– Frostholm (GH)
– Midnight Sun Pagoda (gauntlet)*
– Winterbane Hall (gauntlet)*
– Sunken City (WC)
– Throne Room of Fire (KR)
– Vault of Ice (KR)
– Emperor’s Retreat (KR)
– Tomb of the Beguiler (KR)
– Ironworks (MB)
– Katzenstein’s Lab (MB)
– Counterweight East (MB)
– Counterweight West (MB)
Big Ben (MB) (no xp)
– Crimson Fields (MS)
– Shirataki Temple (MS)
– Tree of Life (MS)
– Kembaalung Village
– The Grand Chasm Past (DS)
– Labyrinth (DS)
The Great Spyre (DS) (no xp)
– The Stellarium (CL)
– The Portico (CL)
– The Chancel (CL)
– Trial of the Spheres (CL)
– Mount Olympus (WC)**
– Loremaster (DS)
– Barkingham Palace (MB)
– Nastrond (WT)
– Keep of Ganelon (AV)**
– Deepest Mines (AZ)
– Pyramid of Mother Moon (AZ)
– The quest Basstille Redemption (PL)***
– Four Points, Aggrobah (MI)
The housing gauntlets are useful for this project. You can find them through Castle Tours if you don’t own them yourself. Just keep visiting random houses until you find one.
I learned around level 40 that I could have gotten more xp from these by redoing them! I didn’t know each tier of these gauntlets is considered a different dungeon! As such, they give you xp again once you get to the appropriate level for the next tier! Tier 1 is for wizards level 1-19, tier 2 for level 20-39 and tier 3 for level 40-59. There are higher tiers too, but I doubt you can get to these when you’re not doing main quests.
Mount Olympus and Keep of Ganelon**
Both Mount Olympus and Keep of Ganelon have ONE specific area that you can teleport into. The beginning of these dungeons are no-port.
For Mount Olympus: if your high level goes to the room where Gladiator Dimachaerus resides, your no-quester can teleport in. I was interested to learn that, even if you’re level 30, you can’t get the quest for Mount Olympus!
For Keep of Ganelon: your high level needs to do most of the dungeon up until they get to the battle with the two dragons. This is the very last battle in the instance. This room can be teleported into and from there, your no-quester can continue curing King Artorius and celebrating the round table.
The quest Basstille Redemption (PL)***
Thanks to Alex Shadow (Alec Johnson) for pointing me in the direction of this one! In the Basstille, there’s an NPC that has a quest noobs can also pick up, yay! It requires you to kill a mob and then do a mini side quest dungeon (mob + boss). Do it twice, you can gain three levels in there :)
The Result: level 55!
My no-quester made it to level 55 in three days! I’m sure by doing these dungeons in the optimal order, you could easily get to 56 or 57. There’s also the possibility that I missed some obvious sources of xp. Let me know in the comments if that is the case! My quest book still doesn’t contain any other quest than the one that requires to kill Lost Souls.
My opinion on power leveling has slightly shifted. While I still think (power) questing is just better, I can see now that power leveling is not “just something lazy people do”. It requires some work too! Redoing every dungeon twice got old REALLY fast.
Anyhow, I don’t recommend going through the game doing ONLY dungeons. My no-quester is now a level 52 necromancer that doesn’t have the following spells:
- Death Trap (reward for completing Unicorn Way)
- Sacrifice (reward for completing Wizard City)
- Poison (reward for completing Krokosphinx)
- Beguile (reward for completing Krokotopia)
- Plague (reward for completing Marleybone)
Basically I now have a Grandmaster Death and I can’t even PvP because I miss vital spells xD It has been an interesting week though!