**You must have Javascript Turned on to use this application.**

**Wizard101 Critical Calculator[OUTDATED]**

**The Problem**

The biggest hurdle to understanding the Critical System is our stat screen. We don’t know why KI chose to show us the total Ratings for our wizards in our stats, but it is the wrong thing to look at. The battle system only uses Percentages and it uses ratings to calculate them, but the way it gets those Percentages is not how you think.

Beyond level 50, Critical and Block get a penalty. It’s .1% per level over 50.

The formula for converting ratings to percentages is fairly simple. For Critical, divide the rating by 4.44. For Block, divide the rating by 3.64. Then round to the nearest whole number.

This happens for each piece of gear individually, and then (beyond level 50) the penalty gets applied to that number.

**Example Time!**

Let’s imagine for a second that you have **one** piece of gear with 150 Critical Rating. Use the slider to the right to change the Wizard Level and see how the penalty changes.

Most people understand that this happens… but there’s a trick to it. A trick that means your overall Ratings in the stats screen can be REALLY misleading…

**The Trick!**

The trick that confuses everyone is this: This penalty gets applied to every piece of gear with Crit or Block, separately.

Simply put, this means that above level 55, pieces of gear with small amounts of Crit and Block give you almost nothing. Many of them just give you a default 1%. More importantly, it means that if your Crit or Block come from several pieces of gear, trying to figure out your % using the rating from the stats screen is very inaccurate.

Check out the graph to the right for another example. This time, we’re a Level 95 Wizard with 250 Critical Rating. Use the slider to divide this rating evenly among more pieces of gear and see what happens to it.

**But wait, there’s more… penalties!**

You can actually get more than one penalty on a piece of gear. Some pieces of gear give Crit or Block to more than one school. The best example of this is the Hades wands. They give Critical for your own school, and a little bit of Universal Critical. On this gear, the Universal Crit gets one penalty, and the School-Specific Crit gets another penalty! Another thing many players don’t realize is that each Critical or Block pet talent counts as its own piece of gear, and gets its own penalty also. Yikes!

**Getting Accurate Numbers**

**The Solution**

**Your own gear**

It **is** possible to get accurate critical percentages, especially for your own wizard. The way to get your own percentages is to mouse over the ratings and add up the percentages shown in the tooltip.

In the example to the right, my wizard has 48% Life Block. You would use the Block **Percentages** boxes and put 48 under Life in our calculator below.

**Other people’s gear**

To figure out the exact percentages for someone else, all of their different gear ratings need to be calculated separately. You can get these ratings by clicking on them and looking at their Equipment page. We have included ratings calculators for Critical and Block below so you can just plug in the numbers.

In the example to the right, this Wizard’s wand has 40 Universal Crit Rating and 84 Death Crit rating. You would click the Wand icon in the Critical **Ratings** calculator and put 40 under the Spiral icon, and 84 under Death in our calculator below.

**Comparing Stats**

Most of the time what you really want to do is compare your own Crit to someone’s Block, or your Block to someone’s Crit. For this reason, we have given you the ability to select Percentages or Ratings on both. So you can compare your Block percentages to another player’s Crit ratings, or vice versa.

**Player A Critical**

Add your Critical Percentages to the boxes below and click “Update” to see them on the graph. Or, to get another player’s Critical Percentages, use the Ratings tab.

Click an icon from the list below and add Critical Ratings to the boxes for those schools. Please note that the Spiral inputs are for Universal Ratings. Wizard level is **very** important for this calculation.

**Wizard Level:**

**Player B Block**

Add your Block Percentages to the boxes below and click “Update” to see them on the graph. Or, to get another player’s Block Percentages, use the Ratings tab.

Click an icon from the list below and add Block Ratings to the boxes for those schools. Please note that the Spiral inputs are for Universal Ratings. Wizard level is **very** important for this calculation.

**Wizard Level:**

**Accurate Critical Percentages**

**Notes on the Graph and Critical vs Block**

- When you compare critical and block, things are more complicated than just the actual numbers. You can hold your mouse over the School Icons above to read tooltips with more information about the relationship of the Critical and Block being compared.
- If you want to learn how to convert ratings to percentages without the calculator, you can check out the formula in this article by mmalliw.
- If your Block % is higher than someone’s Crit %, they can never land a critical on you. Check out this article on How Crit and Block work.
- When a Critical Percentage goes beyond 100%, Block scales down depending on how far over 100% it is. Check out this article to find out the formula, and see the research we did to back it up. You can also check out this article on how we proved 100% block can be beaten.
- Conviction gives a Rating, which means it converts to a different % depending on your level. Check out this article for info on how much block Conviction is actually giving you.