Wizard101 Spells List

Wizard101 Life Spells List

 

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Main : Wizard101 Life Spells List
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Goat Monk

 

School: Life

Level: Not level limited.

Accuracy: 90%

Pips: 5

Effect: Deal 440-520 Life Damage to target

Requirements: Legendary Artisan or drop

Click to see only the Goat Monk Spell.

 

Guidance

 

School: Life

Level: Not level limited.

Accuracy: 100%

Pips: 1

Effect: +10% Accuracy to All Friends

Requirements: End of Krokotopia

Click to see only the Guidance Spell.

 

Guiding Light

 

School: Life

Level: Not level limited.

Accuracy: 100%

Effect: +30% to Next Healing

Requirements: End of Marleybone

Click to see only the Guiding Light Spell.

 

Life Prism

 

School: Life

Level: Not level limited.

Accuracy: 100%

Effect: Convert Life Damage to Death Damage

Requirements: End of Wizard City

Click to see only the Life Prism Spell.

 

Lifeblade

 

School: Life

Level: Not level limited.

Accuracy: 100%

Effect: +40% to next Life damage spell

Requirements: End of Krokosphinx

Click to see only the Lifeblade Spell.

 

Luminous Weaver

 

School: Life

Level: Not level limited.

Accuracy: 90%

Pips: 4

Effect: 330 Life damage and leaves -25% to next damage spell (Weakness) on target.

Requirements: Legendary Artisan

Click to see only the Luminous Weaver Spell.

 

Imp

 

School: Life

Level: 1

Accuracy: 90%

Pips: 1

Effect: 65 to 105 Life damage

Click to see only the Imp Spell.

 

Minor Blessing

 

School: Life

Level: 2

Accuracy: 100%

Effect: heal for 65

Click to see only the Minor Blessing Spell.

 

Fairy

 

School: Life

Level: 3

Accuracy: 100%

Pips: 2

Effect: heal for 420

Click to see only the Fairy Spell.

 

Pixie

 

School: Life

Level: 3

Accuracy: 100%

Pips: 2

Effect: Heal for 400 Healing to self only.

Click to see only the Pixie Spell.

 

Leprechaun

 

School: Life

Level: 5

Accuracy: 90%

Pips: 2

Effect: 155 - 195 Life Damage

Click to see only the Leprechaun Spell.

 

Unicorn

 

School: Life

Level: 7

Accuracy: 100%

Pips: 3

Effect: heal all group members for 275

Click to see only the Unicorn Spell.

 

Legend Shield

 

School: Life

Level: 8

Accuracy: 100%

Effect: -70% damage from next Death and Myth Damage spells

Click to see only the Legend Shield Spell.

 

Life Shield

 

School: Life

Level: 10

Accuracy: 100%

Effect: -80% to next Life damage

Click to see only the Life Shield Spell.

 

Life Trap

 

School: Life

Level: 10

Accuracy: 100%

Effect: +25% to next Life Damage spell

Click to see only the Life Trap Spell.

 

Sprite

 

School: Life

Level: 10

Accuracy: 90%

Pips: 1

Effect: 30 + 270 health over 3 rounds

Click to see only the Sprite Spell.

 

Nature's Wrath

 

School: Life

Level: 12

Accuracy: 90%

Pips: 3

Effect: 240 - 300 Life Damage

Click to see only the Nature's Wrath Spell.

 

Calm

 

School: Life

Level: 15

Accuracy: 100%

Pips: 2

Effect: Reduce Threat on Target

Click to see only the Calm Spell.

 

Spirit Armor

 

School: Life

Level: 16

Accuracy: 100%

Pips: 3

Effect: Absorb 400 Damage

Click to see only the Spirit Armor Spell.

 

Sprite Guardian

 

School: Life

Level: 18

Accuracy: 100%

Pips: 4

Effect: summons a minion of life

Click to see only the Sprite Guardian Spell.

 

Entangle

 

School: Life

Level: 22

Accuracy: 100%

Pips: 2

Effect: Dispel next incoming Life spell.

Click to see only the Entangle Spell.

 

Seraph

 

School: Life

Level: 22

Accuracy: 90%

Pips: 4

Effect: 335 - 395 Life Damage

Click to see only the Seraph Spell.

 

Drain Health

 

School: Life

Level: 25

Accuracy: 100%

Pips: 1

Effect: Sacrifice Minion for 450 Health

Click to see only the Drain Health Spell.

 

Satyr

 

School: Life

Level: 26

Accuracy: 90%

Pips: 4

Effect: Heal 860 Health

Click to see only the Satyr Spell.

 

Regenerate

 

School: Life

Level: 28

Accuracy: 100%

Pips: 5

Effect: heal for 52 plus 1101 over 3 rounds

Click to see only the Regenerate Spell.

 

Centaur

 

School: Life

Level: 33

Accuracy: 90%

Pips: 6

Effect: 515 - 595 Life Damage

Click to see only the Centaur Spell.

 

Triage

 

School: Life

Level: 35

Accuracy: 100%

Effect: Remove one Damage over time effect from target

Click to see only the Triage Spell.

 

Dryad

 

School: Life

Level: 38

Accuracy: 90%

Pips: X

Effect: heals for 200 per pip

Click to see only the Dryad Spell.

 

Sanctuary

 

School: Life

Level: 42

Accuracy: 100%

Pips: 3

Effect: +50% to all Heal spells

Click to see only the Sanctuary Spell.

 

Rebirth

 

School: Life

Level: 48

Accuracy: 90%

Pips: 7

Effect: Heals for 650 and absorb for 400 to all friends

Click to see only the Rebirth Spell.

 

Mega Calm

 

School: Life

Level: 50

Accuracy: 100%

Pips: X

Effect: Majorly reduce threat on target

Click to see only the Mega Calm Spell.

 

Brilliant Light

 

School: Life

Level: 55

Accuracy: 100%

Pips: 2

Effect: +30% to the next outgoing Healing spell to all friends

Click to see only the Brilliant Light Spell.

 

Forest Lord

 

School: Life

Level: 58

Accuracy: 90%

Pips: 8

Effect: Deal 540 - 620 Life Damage to all enemies

Click to see only the Forest Lord Spell.

 

Gnomes!

 

School: Life

Level: 68

Accuracy: 90%

Pips: 9

Effect: Deals 780 - 880 Life Damage and Dispel next 2 outgoing Life spells

Click to see only the Gnomes! Spell.

 

Mass Life Prism

 

School: Life

Level: 70

Accuracy: 100%

Pips: 2

Effect: Convert Life Damage to Death Damage for all enemies

Click to see only the Mass Life Prism Spell.

 

Mass Triage

 

School: Life

Level: 72

Accuracy: 100%

Pips: 3

Effect: Remove 1 Damage over time effect from all friends.

Click to see only the Mass Triage Spell.

 

Guardian Spirit

 

School: Life

Level: 75

Accuracy: 100%

Pips: 5

Effect: Target Regains 15% of their health after being defeated

Click to see only the Guardian Spirit Spell.

 

Sir Bedevere

 

School: Life

Level: 75

Accuracy: 100%

Pips: 5

Effect: Summon a Minion of Life

Click to see only the Sir Bedevere Spell.

 

Lifespear

 

School: Life

Level: 80

Accuracy: 100%

Effect: +10% Piercing to next outgoing Life Damage spell

Click to see only the Lifespear Spell.

 

Spinysaur

 

School: Life

Level: 88

Accuracy: 90%

Pips: 10

Effect: 600 plus 750 Life damage over 3 rounds

Requirements: Have unlocked the level 68 spell quest Gnomes Mercy

Click to see only the Spinysaur Spell.

 

King Artorius

 

School: Life

Level: 90

Accuracy: 90%

Pips: 8

Effect: 705 Life Damage, +10 Lifespear, +300 Health over Three Rounds

Click to see only the King Artorius Spell.

 

 

 

 

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